The campaign features all the prior-listed equipment with the addition of the Invincibility, Cloaking and Auto-Turret. The mainstay list of equipment found in multiplayer includes the trip mine, bubble shield, deployable cover, flare, gravity lift, power drain, regenerator and radar jammer. Most equipment can be found in multiplayer, placed on the map like any other power weapon. In the campaign, equipment can be employed by the player and by Brute AI enemies, with several equipment pieces reserved for the campaign not available in multiplayer. Equipment in Halo 3 are single-use pickups, and only one such item can be carried at a time. In Halo 3, equipment can be found in campaign and multiplayer modes. Equipment can be found in campaign and multiplayer as pickups in the game world - once picked up, they can be activated at any time with a single button press. Halo 3 introduced equipment as a new addition to the "golden triangle" of Halo gameplay alongside weapons, grenades and melee. While prior Halo games featured power-ups in the form of overshield and active camouflage, these on-map pickups were activated immediately upon acquisition.
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